This is a rendered image of my bot after I got the mental ray rendering going. Mental Ray is just a REALLY good way to render things. It has things such as ambient occlusion which actually calculates how the light would hit an object, where it would bounce off to and keeps that going until it practically becomes black. It makes very realistic pictures because the light particles act almost exactly like real light particles. The thing that is tricky about mental ray, rendering and lights is that you have to find the setting that is needed in the lighting menu and also in the render options. If you forget one nothing will happen. Well, anyways here's the picture!
It looks much more realistic when rendered with mental ray, which is why I can't understand poor quality shows on TV. It's literally just a setting that you turn on and it makes a HUGE difference.
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